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Temporarily link to patched version of webvr polyfill #3604

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gabrielgrant
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Test out a fix for #3603

This (probably) shouldn't be merged until the upstream fix (immersive-web/webvr-polyfill#323) is merged in. I'll update this PR at that time

@dmarcos
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dmarcos commented May 30, 2018

Thanks

@ngokevin
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This has landed?

@gabrielgrant
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The linked issue was superseded by one on the upstream: immersive-web/cardboard-vr-display#25

I believe @jsantell landed a PR in that upstream-upstream repo that fixes this: immersive-web/cardboard-vr-display#28

Not sure if it has made it into a webvr-polyfill release (ie what is actually consumed by aframe) yet, though

@jsantell
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The change has landed downstream in webvr-polyfill 0.10.7 which no longer uses screen

@ngokevin
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Cool, want to bump this?

@gabrielgrant
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@ngokevin 👍

@jsantell
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Just released a 0.10.8 version of the polyfill, containing rule matching leniency for Samsung Galaxy devices: immersive-web/webvr-polyfill#332

@gabrielgrant
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@jsantell Thanks for the heads-up, just bumped the version here to match

@dmarcos
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dmarcos commented Nov 21, 2018

We're currently using 0.10.8 in master. Closing this.

@dmarcos dmarcos closed this Nov 21, 2018
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4 participants